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© 2019 by SilverJackAudio

CREDITS

Here is a section containing our credits for some of our works. It doesn’t contain all we’ve done. You can check the actualities and sound and music section to know more.

SESSION - SOUND DESIGN & AUDIO IMPLEMENTATION

Session is an upcoming skateboarding video game developed by Montreal independent developer Crea-ture Studios (stylized as creā-ture Studios Inc.) for Microsoft Windows and Xbox One. It was released into Steam Early Access on 17 September 2019, with a full release to be announced for a later date.

http://www.crea-turestudios.com/

AnimaCars - SOUND DESIGN & MIX 

AnimaCars is an action/adventure serie that focuses on Jonny Toolbox, a 6 years old adventurer who lives on an Island populated by fantastical creatures: The AnimaCars. These creatures are half-vehicle, half-animal hybrids.

 
2016-2017

VISAGE - Foley recording

Psychological Horror Survival

Visage is set inside a large house in which terrible things have happened. Players will have to relive fragments of the house's history, each of them bringing the player closer to what is behind the dark history of the place by witnessing firsthand the "visage" each death left behind. The game is planned to be split into four chapters.

https://sadsquarestudio.com/pages/visage.html

2017-2019

Nine Dots Studio is developing an upcoming RPG named Outward.  This brand new IP brings gamers to a gorgeous, diverse world in which each single player campaign has a unique narrative experience.

 

 

https://www.ninedotsstudio.com/outward

OUTWARD - SOUND DESIGN & MUSIC

2018

Age of Viking Conquest - SOUND DESIGN 

Age of Viking Conquest is a conquest simulation set at the time of the vikings invasions of Europe. The goal of the game is to become the dominant major power amongst the key powers of Northern Europe. Play as Sweden, Norway or Denmark and expand your zone of influence. Raise your drakkars

https://avalon-digital.com/en/games/age-viking-conquest

2015-2016

HELLPOINT - SOUND DESIGN R&D

A Dark Sci Fi RPG

Hellpoint is an occult sci fi RPG with split-screen multiplayer. Investigate a derelict space station orbiting a mysterious black hole.

http://www.cradlegames.com/

KONA - DAY ONE
SOUND DESIGN, FOLEY ARTIST, FIELD RECORDING (2014-2017)

Northern Canada, 1970. A strange blizzard ravages Atamipek Lake. Step into the shoes of a detective to explore the eerie village, investigate surreal events, and battle the elements to survive. The first installment in a series of four games, Kona is a chilly interactive tale you won't soon forget.

konagame.com

http://store.steampowered.com/app/365160/

PEWDIEPIE - LEGEND OF THE BROFIST
SOUND DESIGN (2015)

PewDiePie: Legend of the Brofist is a 2D side-scrolling action-adventure platform video game developed and published by Canada-based indie development studio Outerminds Inc., in collaboration with PewDiePie.

MAD DEVILS
SOUND DESIGN (2015-2019)

Mad Devils is a co-op, arcade shooter set in a twisted WWII setting. What does an Allied occult squad do when betrayed, killed and resurrected as demons? Their job.

Mad Devils blends the popular WWII genre with supernatural/fantasy elements in a one of a kind, co-operative shooter experience. Follow a group of devil GI’s who continue to fight WWII in an afterlife that darkly mirrors war torn Europe. Choose to play as one of the six remaining members of the Mad Devils squad, leveling up each with their own unique powers and weapons. Fight to close the portals being used to reinforce Nazi forces on Earth with devil troops.

http://maddevilsgame.com/

WAR ACROSS WORLD
SOUND DESIGN (2015-2017)

WAW est un concept de jeu unique permettant de simuler avec un seul système de règles TOUS les conflits de la planète, depuis les temps préhistoriques jusqu’à nos jours, qu’ils soient équilibrés ou asymétriques. Il fonctionne également avec des thèmes non-historiques ou a-historiques, fantastiques ou encore de science-fiction. L’idée générale est l’utilisation d’un seul système de règles et de situations fonctionnant dans tous les cas. Pourquoi ? Parce que nous souhaitons que les joueurs n’apprennent les règles du jeu qu’une seule fois. Puis, ayant intégrés ces dernières et s’y étant habitués, puissent ensuite découvrir et jouer avec les autres titres de la collection sans effort supplémentaire d’apprentissage.

Seules quelques minutes seront nécessaires pour appréhender les spécificités d’un nouveau scénario, et vous pourrez ensuite pleinement profiter de celui-ci !

You play as the current rulers of the underground, the worms, who after thosuands of years of ruling the subterranean world are now being challenged by the seriusly rude!!! mole population.You are tasked with the mission of filling subterranean labyrinths with your worminess, while avoiding and out smarting the maliciously intentioned moles, who's mission is to reach the mysterious book of power thingy before the worm gods and rule over the WORMWORLD FOREVER !!!

Wormarium
SOUND DESIGN (2014)

GoD Factory: Wingmen is a multiplayer space combat game played through fast-paced and intensely tactical 4 vs 4 player matches, where the aim is to destroy the enemy's 13km long Carrier before it wrecks yours; all under the relentless fire of enemy players and point-defense turrets.

https://www.ninedotsstudio.com/godfactory

GoD Factory - Wingmen
SOUND DESIGN (2014)

This video is an unofficial animation test created by Squeeze. Our goal was to challenge ourselves to make this famous 2D bird look great in 3D while staying faithful to the foundations of the Angry Birds Brand. The story is also a product of the Squeeze team's imagination. None of this is official. Only pure artistic and technical exploration... and a lot of fun. Enjoy!
 

Angry Birds 3D Animation Test by Squeeze Studio Animation
SOUND DESIGN, FOLEY ARTIST, MIX, MASTERING (2013)

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