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As we work directly with the video-game engine, our knowledge with middleware will help you realize the adaptive world which you seek to create.

IMPLEMENTATION

IN-ENGINE MIXING

  • Wwise Implementation and Mixing

  • FMOD Implementation and Mixing

  • Unity Implementation and Mixing

  • Unreal Engine Implementation and Mixing

PROCEDURAL AUDIO

Procedural sound design helps your game avoid the feeling of loops and repetition to create a life-like (more realistic) experience. It is also important to design your sound tracks accordingly when using Procedural audio.

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