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As we work directly with the video-game engine, our knowledge with middleware will help you realize the adaptive world which you seek to create.
IMPLEMENTATION
IN-ENGINE MIXING
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Wwise Implementation and Mixing
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FMOD Implementation and Mixing
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Unity Implementation and Mixing
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Unreal Engine Implementation and Mixing
PROCEDURAL AUDIO
Procedural sound design helps your game avoid the feeling of loops and repetition to create a life-like (more realistic) experience. It is also important to design your sound tracks accordingly when using Procedural audio.
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